We have launched the Google Mobile Ads Unity Plugin v2.2.1. The updated v2.2.1 Unity package is available for download on GitHub here .
Multiple ad positions
Google Mobile Ads Unity Plugin v2.2.1 introduces support for additional banner position locations. The full list of banner positions is as follows:
Top
Bottom
TopLeft
TopRight
BottomLeft
BottomRight
The additional positions are specified by setting the AdPosition value when instantiating a bannerView:
//Create a banner at the top-right of the screen.
BannerView bannerView = new BannerView(adUnitId, AdSize.Banner, AdPosition.TopRight);
iOS Ads SDK 7.0.0 Compatibility
With the v7.0.0 release, the iOS Ads SDK became a module framework and Google Mobile Ads Unity Plugin v2.2.1 complies with this change. For modules to work, you must enable them in the project build settings. Search for "modules", and set Enable Modules
to YES
. The Link Frameworks Automatically
option should be set to YES
as well.
Unity 5.0 and ARC
Unity 5.0 has moved out of beta and brings with it support for Automatic Reference Counting (ARC) for iOS. v2.2.1 of the Unity plugin takes advantage of ARC with no additional changes in project settings or code.
The source code and a sample app for the plugin are available on our GitHub repo . A changelog for this release is listed here . If you have any questions about Unity integration, you can reach us on our forum . Remember that you can also find us on Google+ , where we have updates on all of our Google Ads developer products.
- Ram Parameswaran , Mobile Ads Developer Relations